The Art of Knowledge
Enhancing the Learner Experience Cisco version 1.1 Notes
Here is a paper that I thought would be interesting but again came out to be a little dry. Anyway, I need to keep tabs on everything anyway. Lucky for you I'm doing the work and saving you the time. If you see anything interesting, because I didn't really skip anything, then by all means go check it out and let me know.
- Learning ecosystem - online all the time system for providing information and learning.
- 4 primary learning approaches - information, communication, collaboration, training
- The learning experience should be a transfer from restricted knoweldge and skills with limited user control to and exploratory approach where learners are free to find their own answers.
- A succesful ecosystem will be one that takes learners and turn them into peers and eventually mentors for future learners.
- 4 distinct learning approaches with deisgn and delivery accounting for cognitive skills - Sidenote - the theories you want to create encompass all skills. Does this mean you have to become proficient in everything from maintenance to sales pitches.
- Predetermined path
- Suited for novice performers
- Medium - video training, instructor lecture
- No felxibility
- Content -> Activities -> Assesment ->Summaries
- Suggetsed learning paths of hierarchies
- Page turning approach
- Guided discovery
- Job scenario is initially set to frame the discovery
- Lay out of new skills needed to accomplish task
- Medium - rich multimedia (why?), case study scenarios that reflect real life
- For experienced or graduated learners
- Experienced learners
- This seems to allow for room for additional skills to grow (hence maybe it shouldn't be classified to only experienced learners but more motivated learners). Skills such as communication, professionalism, information navigation, time management
- User has complete control of resources.
- Learning Ecosystem example - web based and ILT are the mediums. Even though they are antiquated systems they are still built from RLO's "Reusable Learning Objects". This allows for reassembly and reuse. They make a nice reference to using scenarios to retool professionals. And the choices of medium delivery are vital. The only thing different here that they are talking about is the use of the RLO''s. The RLO's are described so vaguely in how they actually work that this is just becomming useless to anyone who really cares about this stuff from a learning perspective. I mean it's all drawn out into little bits of data it feels like school in a computer. Where's the learning come in? The screen shots look like Oregon Trail for God's sake.
- The future
- Streamlining RLO's to support more concise content (see how vague that is)
- Virtual classrooms (so lame...)
- A more directed move towards the Guided Discovery approach
- Automatically notifying users of content updates
- User preferences according to desired medium
- User preferences according to coaching levels
- Production and benefits program
- "Problem of the day" 15 minute real life problem (L-A-M-E for a white paper by Cisco)
- Organic learning! (that's mine)
Link posted by JVMM : 8:29 AM